AI Insights · Timothy · April 2024
Top 5 3D Realistic Games Performance in Belgium Q1 2024
Discover the performance trends of the top 5 3D realistic games on a unified platform in Belgium for Q1 2024, with data insights from Sensor Tower.
In the first quarter of 2024, the top 5 3D realistic games on a unified platform in Belgium showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game:
Hunting Sniper: Showdown
Hunting Sniper: Showdown from SPARKS INFORMATION (SINGAPORE) PTE. LTD. experienced a notable increase in weekly revenue, peaking at approximately $7.2K in the last week of January. Weekly downloads saw a high of 20.2K at the start of January but continued to decline, landing at around 2.5K by the end of March. Weekly active users also showed a downward trend from 18K to about 6.9K throughout the quarter.
Race Master 3D - Car Racing
Race Master 3D - Car Racing by SayGames LTD saw relatively stable weekly revenue, hovering around $300, with minor fluctuations. Downloads peaked at 9.4K in the first week of January but settled at around 4.3K towards the end of March. The game maintained a consistent number of active users, starting at 48.5K and ending the quarter at approximately 33.2K.
Snake Clash!
Supercent, Inc.'s Snake Clash! showed a steady increase in weekly revenue, reaching up to $147 in mid-February. Downloads started at 4.6K and saw a significant increase, peaking at 10.2K in the second week of March before declining to around 4.3K by the end of the quarter. Active users also increased, starting at 11.8K and reaching a high of 22.9K in mid-March.
Agent Hunt - Hitman Assassin
Agent Hunt - Hitman Assassin by HOMA GAMES saw modest weekly revenue, with a peak of $152 in mid-February. Downloads were highest in the first week of January at 6.5K, gradually decreasing to about 3.4K by the end of March. Active users showed a slight decline from 12K to approximately 9.6K over the quarter.
EA SPORTS FC™ Mobile Soccer
EA SPORTS FC™ Mobile Soccer from Electronic Arts had fluctuating weekly revenue, peaking at around $5.2K in the last week of January. Downloads were highest at 4.4K in the first week of January but remained relatively stable throughout the quarter, ending at around 3.7K in the last week of March. Active users started at 114K and saw a decrease to approximately 96.6K by the end of the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.